Critical Condition

Critical Condition

Origen: Compendium de arcana y lore de Lesda
Categoría: Apotecaria / Teorias Esotericas
Nivel necesario: 6
Adquisición: Selección

When a creature rolls a natural 1 on a saving throw made against one of your apothecary spells that deals damage, roll all of the spell’s damage dice twice and add them together. Then add any relevant modifiers as normal to determine the damage that creature takes from the spell.